Analysis of the Impact of Online Games on Social Development Teenagers

Giovanno Lino, Rendra Widyatama

Abstract


Teenagers are increasingly turning to online games for amusement, despite the possible long-term consequences of excessive gaming. Internet gaming is a common recreational activity for teenagers. However, excessive usage of it is bad, and teens are beginning to play online games on a regular basis, which will hinder their social development. The method used by researchers is qualitative.Frequent playing of online games has both positive and negative impacts on teenagers' social activities, Therefore, teenagers need to prioritize what is most important for their future, whether it involves pursuing a career as a professional gamer or addressing challenges related to online gaming addiction they may have experienceds. The goal of the study is to show how much internet gaming affects teens' social lives, highlighting both the good and bad effects. This exploration underscores the potential future benefits of these social interactions for teenagers. The result is some teenagers lack friends in the real world, while others cultivate extensive relationships through online games, demonstrating strong social connections with his friends. online friends, but some teenagers have a slightly strained relationship with their families because they often stay in their rooms and spend their time just playing online games.

Full Text:

PDF

References


Akin, M. S. (2023). Communication With the Social Environment in Multiplayer Online Games: The Turkey Case. International Journal of Game-Based Learning , 13 (1). https://doi.org/10.4018/IJGBL.330755

Giree, M., & Das, D. (2024). Effectiveness of Structured Intervention Module on Video Game Addiction among Adolescents in Nepal. Journal of Advanced Academic Research , 11 (1), 116–125. https://doi.org/10.3126/jaar.v11i1.65534

Karunanayake, DDKS, Perera, RAAR, & Vimukthi, NDU (2020). Impact of Mobile Phone Game Addiction on Sri Lankan Teenagers: An Exploratory Study. Asian Journal of Education and Social Studies , 61–72. https://doi.org/10.9734/ajess/2020/v13i430343

Kim, G.M., Jeong, E.J., Lee, J.Y., & Yoo, J.H. (2022). Role of social capital in adolescents' online gaming: A longitudinal study focused on the moderating effect of social capital between gaming time and psychosocial factors. Frontiers in Psychology , 13 (August). https://doi.org/10.3389/fpsyg.2022.931134

Kurnia, ID, Ardi, BM, Krisnana, I., Nastiti, AA, Rithpho, P., & Arief, YS (2023). The correlation between parents interaction conflict with online game addiction in adolescents. Nursing Journal , 18 (1), 9–15. https://doi.org/10.20473/jn.v18i1.26785

Nurmagandi, B., Hamid, AYS, & Panjaitan, R.U. (2022). The effects of assertive communication training on communication skills of adolescents with online game users. Aisyah Journal: Journal of Health Sciences , 7 (4). https://doi.org/10.30604/jika.v7i4.1388

Prima Matur, Y., Simon, MG, Ndorang, TA, Ruteng, P., Yani, JJA, & Flores, R. (2021). The Relationship Of Online Game Addiction And Sleep Quality In State High School Adolescents In Ruteng City. In 55 JWK (Vol. 6, Issue 2).




DOI: https://doi.org/10.26555/adiccom.v2i1.15520

Refbacks

  • There are currently no refbacks.